Sea of Thieves tested more than 15 million players. The circulation in Steam has already exceeded a million copies
Studio Rare reports on the prime of virtual piracy – the number of players who touched Sea of Thieves, reached 15 million. This is not the only new achievement of the project:
In early June Sea of Thieves I went to Steam, and over the past weeks, the adventure was purchased in the service Valve Over a million times.
In June, the "Sea of Thieves" broke a personal record of attendance – more than 3 launched the game in a month.3 million users.
For the first six months of 2020 in Sot played more people than for the whole of 2019. And in 2019, in turn, activity was higher than in 2018.
Recall in early January Rare talked about 10 million players in Sea of Thieves. Thus, in about six months, the user base of adventure has grown somewhere one and a half times. Just in case, let’s explain again that it is about the number of players, and not about the circulation – entertainment is included in the Xbox Game Pass library, that is, it is not necessary to buy it.
In thanks to the community, the https://dewacashcasino.co.uk/ developers assured that support Sea of Thieves continues.
.@Seafthievs has been Played by More than 15 Million Players Sincy ITS Launch in March 2018. Learn More ABOUT THEIS Exceting Milestone Here: https: // t.Co/KXN3ISRX22 See You On the Seas!
– Xbox Wire (@xboxwire) July 20, 2020
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Sea of Thieves
The best comments
I played for 38 hours in 2 days. She dragged on specifically. Then a little less and now, after almost 2 months, only 80 hours were played. Now I don’t go into the game at all. And there are several reasons for this. Firstly, I am a solo player and there is very little content for one here, and not as fun as it was in the beginning, when everything is in a novelty. Plus you will suffer, t.To. it is difficult to do everything alone and everyone will desire to sink you. The game is not bad that once a week / month, in general, come from time to time, just relax without straining. For those who are in the pati, content is also not much. And Pati needs to have constant, your own. Because it is impossible to play with randomas, from the word completely, and if somewhere in the discord to score on the server, then the result is not particularly better. The madhouse is complete. I want to have fun, only with real friends you need to play.
If in general, then the game is good. But she is aimed at a certain audience like a way out.
For Tima there are at least quite interesting stories in which quests with original mechanics for playing are found.
So the main race of people came at the time when the game was brought in Steam, and for the Russian Federation, the price is delicious for 700r. I saw the game for a long time, but I did not want to buy for 4K rubles in the Microsoft store.
It’s boring in solo, and with a rand that speaks another language, generally bad.
Although it was very interesting to go play.
I played and the topic is interesting, but somehow everything is dull and crookedly implemented, simple, shooting a trash, a trowel saber is also tracked.
They released the game without content – no one needs it, they brought up content – people began to stretch. And then what is surprised? It seems that without any statistics, game companies already cease to see the obvious.
