South Korea Marathon RFID Track System Successfully Accepted and Implemented

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The Korean Marathon Track Project is a system developed for runners to record their performance and to rank runners.The system uses UHF equipment andRFIDElectronic tags are used to mark and automatically record the performance of each competitor. There is no need for special personnel to track the time when the competitors leave the starting line and reach the finish line.

1. System flow:

1. First, send a tag to each player to wear on the body;

2. Bind the tag number to the player information;

3. Set the number of track laps to run;

4. Connect the reader, when the contestant starts the game, the reader starts to work and starts timing;

5. After the competition is over, the players will be ranked according to the order in which the reader reads the tags and the players’ results will be displayed.

2. System introduction:

South Korea Marathon RFID Track System Successfully Accepted and Implemented

The functions implemented by the runway system server:

1. View the information of all recorded players. Including ID, player name, gender, serial number, tag number;

2. Delete the record of the selected player;

3. Exit the system;

4. Jump to the new player screen.

South Korea Marathon RFID Track System Successfully Accepted and Implemented

The functions implemented by the login player interface:

1. Automatically load the available ports of the machine for users to choose;

2. Connect the reader through the Com port;

3. Add the relevant information of the player (player name, gender, serial number) and associate it with the tag.

South Korea Marathon RFID Track System Successfully Accepted and Implemented

Functions implemented on the runway system side:

1. It can connect multiple readers and work at the same time;

2. Unify the time of multiple readers;

3. Exit the system;

4. Set the antenna used by the reader;

5. Set the power of the reader;

6. When the player’s tag is detected for the first time, the player’s information will be added to the list, and then the player’s information will be updated if it is read again;

7. When the game is over, the players can be ranked;

8. In order to ensure the security of the data, each time a tag is read, the player information and time are saved to the file;

9. You can set the number of laps to be run in the game.

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